Skullcandy Push Review – Earbuds with good audio but demands a better case

Skullcandy Push review – Earbuds sound good but require better containers

Since the first Apple AirPods launched, a really new segment of wireless headphones has been created. While initially, this segment had difficulty competing with high-end manufacturers, high-end audio producers such as Sennheiser and Bose were quick to participate in their services. We’ve seen real wireless headphones from Nokia, Samsung, Sennheiser, and some other brands like Boult Audio. Skullcandy recently unveiled their truly modern wireless headphones and Push style for 9,999 Rupees. These headsets compete vigorously with the Samsung Galaxy Buds and Nokia True Wireless Earbuds.

In terms of design, the Skullcandy Push consists of two earbuds and a charging box for wireless headphones to hold and charge. The headset itself has a tablet-shaped design and follows Skullcandy’s general aesthetic. The headphones are quite large in size but the outer plastic cover feels quite light, the wings on the headphones help them sit comfortably and firmly in the ear. Each of the two headphones comes with a button on the dashboard and LED lights at the bottom, while the headphones themselves do not give a premium feel like the Samsung Galaxy Buds, they look nice and fit. The headphones do not protrude from the ears and look discreet, the headphones provide good comfort in the ears.

Skullcandy Push Review – Earbuds with good audio but demands a better case
Skullcandy Push Review – Earbuds with good audio but demands a better case

The headset is claimed to be sweat resistant but without the IP rating mentioned on the packaging or website, the Bluetooth version is 4.2 and only supports SBS codecs, eliminating AAC codecs and higher quality aptX. The button on Skullcandy Push acts as the power button and can also be used to pair devices, adjust volume, and control play playback. One-click on the button used to play or pause, double-tap to control the volume, and press and hold to skip the track.

There is no automatic pause function in the headphones when you remove them from the ear, however, the headset automatically turns off when placed in the box and automatically turns on when removed from the box. Where charging on Skullcandy Push is very medium, the case is large and feels inexpensive, the LED lights are always on while charging the headphones, which causes distraction and waste of battery. The charging box comes with a USB Type-C port for charging, which is the best thing about it.

The headphone pads themselves fit in a good position but the fit is not very sn fit and we can feel the movement of the buds in the shell and hear the lump. The worst thing is when the headset accidentally pops up and even connects to the smartphone while still inside the case. The charging box itself does not contain too much power and can only fully charge the headset once. However, the headset itself holds a charging time of about 5 to 6 hours, which means a complete average of about 11 hours with a charging box.

Although Skullcandy missed the design of the Push wireless headset when compared to similar products to the Samsung Galaxy Buds, it gives a pretty good sound. Most Skullcandy headphones have consumer-centered characteristics and are bass-centered, Push is suitable for this sound characteristic. The headphones clearly had better bass and we could sense a good punch in the bass while having a bit of aggression at medium-low frequencies.

Listening to bass-heavy songs like Drake’s Hotline Bling has ups and downs, the music starts well but the bass is uncomfortable and becomes the most prominent part of the song. Strong bass and overwhelming mids and highs lead to bleak vocal separation. Switching to lighter songs, Skullcandy Push handled it well and although the bass was still floating, the rest of the track was also clear and we could hear the middle and high bands clearly.

The call function on the headset was quite difficult because the outing was only on one side of the ear, which was very out of focus and we found it difficult to focus on the sound while making the call. We were not very impressed with the sound quality of voice calls and people on the other side often complained of being unclear. There is too much background noise and the overall experience is bleak. In addition, Skullcandy Push fits perfectly in the ear and constantly falls off during workouts. Headphones don’t work well when it comes to sports, and we’ve noticed that we often have to adjust our fit.

Returning to music, the low-end part of the headset helps make genres like EDM, rock, and pop great with powerful bass and powerful bass. However, in some cases, it will occupy the audio phase and the opening of the headset. Another major drawback is the lack of high-quality Bluetooth codec support but Skullcandy has done a good job of doing its job with headphones.

Final verdict

Skullcandy Push performs quite well in the audio department and has a strong bass, however, in most regular songs, the earbuds work well and provide an enjoyable experience. The call quality is below average and the quality of the charging case is a big deal. Although the battery life on the headphones is very good, the charging box provides only one additional charge. The lack of support for codecs such as aptX makes the sound lack opening and depth. Skullcandy Push is a great option if you’re looking for a bass listening experience.

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